

MLAA Input Cap has been increased from 1 -> 1.5 (Higher = snappier).STDM Lockon Range has been changed from 2000m -> 2800m.STDM Guidance Factor has been changed from 6.5 -> 5 (Lower is better).Patch Notes 0.3.2c (December 13, 2017) Weapons: Various other little bug fixes but i can't remember them because i didn't keep track of them (oops).HUD no longer appears during missile cam.Fixed weapon cycling issue for those using weapon cycle command as opposed to the d-pad or numbers.Added alternate keyboard/gamepad buttons to accomodate "back" function in various menus.Main menu has been completely overhauled with a new appearance.Added various color options to HUD color.Added level streaming so loading screens are no longer static.Added various props in aircraft selection.Various tracks by Jose Pavli has been added to multiple levels throughout the game.

Adjusted cursor speed when using other methods of input.Arcade control scheme has been overhauled and is now usable.UI is now fully normalized for gameplay related HUD.(Please provide feedback on the difficulty on whichever one you play at) New difficulty options ranging from EASY, NORMAL, and HARD.Revised various destruction effects to be more optimized.Added ground and water wake effects when flying close to the ground.New high detailed vegetation has been added into various environments.Reduced cloud and rain effects to reduce overdraw.Adjusted effects and mood in various weather.Ejecting pilots has been added into the game.Adjusted lighting and post processing effects to be more consistent through multiple scenes.Parameter adjustments for every armament.Added MLAG (Multi Lock Air to Ground missiles).

